

Image looks good in the center and about 2/3 of the way to the edges of the monitor, then the images become distorted/elongated/stretched out on the sides. Most games don't officially support ultra-wide and you're left with a fish-eye like lens effect in a lot of games. If you're gaming, it's not ideal for ultra-wide resolutions across most games based on the last 5 years of running 5760x1080. I'm just waiting for DisplayPort 2.0 to start coming out before I make another monitor purchase. I'm not even sure why you'd want to use HDMI from your computer to a monitor and since it's HDMI 2.0 and not 2.1, at this resolution it wouldn't be able to go above 60Hz anyway.

It supports higher bandwidths as it's more common to find higher refresh displays in the monitor segment, it can daisy chain making multi-monitors easier and finally, can adapt to many other connections without needing active adaptors. It's bandwidth is lower (I'm excluding HDMI 2.1) because it was designed for 60Hz applications.ĭisplayPort on the other hand was made by the same guys who did VGA and DVI and this was their follow up on it. HDMI has higher licensing fees levied on it, it support ARC (Audio Return Channel), It can carry an Ethernet signal and generally supports longer cables without losing signal strength. They are two different standards for two different markets. Click to expand.Well, that's not true now is it.
